I develop and protect the creative vision of a project as it matures from concept to creation. As an avid futurist, I enjoy researching new entertainment technologies and exploring their creative possibilities. With a B.A. in English from the University of Southern California, my work has taken me to many different outlets including Walt Disney Imagineering, Thinkwell Group, and Rolling Stone Magazine. I'm currently pursuing a M.F.A. degree in Interactive Media from the USC School of Cinematic Arts.
I'm a Creative Producer with a background in concept design for global theme parks and entertainment experiences. I specialize in critically guiding a creative concept through challenging requirements of technology, operations, and safety, while always producing quality work on time and on budget.
ABOUT MICHAEL J. LIBBY
Players of ludus games are choosing to relinquish their "free will" in order to play within the mechanics established by an all-powerful author. In contrast, paidia games that often employ open-ended “sandbox” mechanics empower players to create their own paths by way of manipulation, thereby championing free will as an actual gameplay mechanic.
The largest international trade association for permanently situated amusement facilities worldwide.
Games are the truest form of Imagism— the creation of meticulously crafted situations (through a combination of constraint and abstraction) to provoke emotional reactions and narrative interpretations within constraints deliberately chosen by elite authors who have a true mastery of the medium itself.
Representing the Creators of Compelling Places and Experiences.
Game design including gestural and immersive interfaces, transmedia design, and interactive cinema.
Ticket to Ride, the self-proclaimed “Cross-Country Train Objective Game,” is a turn-based board game in which two to five players compete against each other to expand the reach of their individual railways across the continental United States.
Extending guest experience beyond the gates of a traditional theme park and into guests’ homes is already happening — through online presence, social networking and narrative-based RFID integration.